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HOME > Yu-Gi-Oh! Card Lists > SAVAGE STRIKE > Cyberse Quantum Dragon

Cyberse Quantum Dragon Used Deck

Cyberse Quantum Dragon
Card Kind Attribute Level Type ATK DEF
Synchro Monster
Effect Monster
- 7 Cyberse 2500 2000
1 Tuner + 1+ non-Tuner monsters
While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.
password:63533837
Average Rating Score 8.1(24)
  1. Card Info
  2. Card Reviews (24 rating scores)
  3. Decks with Cyberse Quantum Dragon (200 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Cyberse Quantum Dragon" card reviews and rating scores


8.1(24)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星0評価星0
カード評価ラベル5
33% (8)
カード評価ラベル4
62% (15)
カード評価ラベル3
4% (1)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan TAG
2022/12/13 7:09
Yugioh Icon
General-purpose Synchro with the highest level of attack performance among Level 7.
The effect that bounces the opponent's monsters during battle does not target, so you can break through troublesome monsters such as Astram alone.
Since it bounces from his hand, he can reuse his Kaiju sent to him, and this effect can also be activated against attacks from the opponent, so it can be taken as a one-time battle destruction resistance.
If you use it as a set with Link Monster, you can induce an attack, and it will be a very troublesome monster as an opponent.
japan みめっと
2022/07/01 19:26
Yugioh Icon
A level 7 general-purpose S monster that can be S summoned from 2 bodies using free materials.
It unleashes a very high resistance penetration effect similar to Mole, which bounces the opponent's monster that battles to the hand with Dameste.
If you activate this on your turn, you can attack again, and in that case you can't use the bounce effect, but you can attack the player directly as well as attacking monsters.
As for control power, it is only to the extent that it is difficult for the opponent to attack if the Link Monster is not on the field, but the effect is strong enough to be used against strong enemies with multiple strong resistances, regardless of the opponent's monster to fight. I have a good feeling about it.
japan コングの施し
2020/12/30 10:53
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General-purpose 7 synchro used by Playmaker.
The effect is that when he has a Link Monster, monsters other than himself cannot be targeted by battle effects. If you try to fight with it, you can always insert a removal without targeting it once.
I've been using it on his PSY frame Deck.
Link 2's 《PSY-Frame Lord Λ》is a real lifeline for PSY-Frame Decks, so if you use it in Synchro during your opponent's turn, the board will suddenly become hard.
I tend to judge the decks I use, but if it's not limited to PSY frames, and you want to defend Link Monsters to the death, and you can get 7 synchros, I think you can use it without difficulty.
It might be nice to be able to use it with Destrudo.
But after all, compatibility with the PSY frame is strange. Already PSY Frame Quantum Dragon is fine.
japan ノクト
2020/08/04 23:06
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General-purpose synchro that can output PON! with Destrudo.
It's a bounce that doesn't target, so you can easily remove Mascarena Astrum.
I think that he who uses Link Monster is an almighty offensive and defensive monster that can also earn hate if it is Deck.
And since it bounces during the Battle Phase, it's a little annoying compared to cards that bounce during the Main Phase.
Furthermore, since he is a DARK, it is also a point that it is easy to put him in the Orphee Deck.
The illustration ad is also very high, and I think it is the highest class performance among level 7 general-purpose sync.
japan スグル
2020/07/30 3:47
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If this guy and Apollousa line up first, wouldn't most of his decks these days be in a stalemate? Spell traps to remove them are almost non-existent. I think it's powerful because it doesn't consume much if it comes out of Hari or Destrudo. Also, since it does not target and does not destroy, most monsters can be removed. I think I can live well with the moon flower dragon, which I can compare well. With 10 points without complaint.
japan パデ
2020/06/12 11:49
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@Ignister It's in Deck. (Because he can only put out Cyberse when deployed in Ignister Ai Land)
For @Ignister, who has relatively modest offense and defense and little resistance, I'm really happy with the effect and the effect of not being taken as an attack target.
The attack is also an ace line and the bounce is strong.
Overall, I think it's a monster that excels in offense and defense.
japan ジュウテツ
2020/03/17 9:56
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I think that the defensive effect of (1) is easy to demonstrate with a Deck like the "@Ignister" Deck, which allows both Link and Synchronization to work together.
The effect of (2) is an excellent effect that allows you to bounce and attack again against opponents who are not good at ATK.
It's a level 7 synchro that doesn't restrict materials, so I think it's strength is that it's easy to put out.
japan ガイナ
2019/04/01 17:56
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Synchro Monster from Cybers.
The effect of 1 grants resistance when the familiar Link Monster exists.
The effect of 2 is to bounce the monster at the start of the damage step when attacking the opponent's monster and gain 2 attacks.
Since this effect is not targeted, it can also remove her troublesome Borrel system, so the removal performance is high.
You can also attack twice, but since this effect is only once per turn, you cannot bounce again with the second attack, so be careful.
Basically, the effect itself is safe and easy to use, but at the same level there is Moon Flower Dragon Black Rose, which is famous as a figurine-type removal.
Over there, even if you don't do anything, you can remove it just by being in the field.
On the other hand, since you have to attack, there is a slight risk of stepping on an attack-reactive trap card or getting a combat trick.
If it's a simple removal ability, it's good over there, so if you use this, you want to differentiate it well with combat removal.
It can be said that it is a highly versatile monster because it can be easily produced from Destrudo without specifying the material.
japan げおんぬ
2019/02/20 13:30
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Moon Flower Dragon and the effect suffer a little. It bounces in response to an attack, so it's suitable for offense.
japan アルバ
2019/01/04 12:50
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General purpose level 7 synchro.
The effect of 1 adds resistance to his Link Monster, but it doesn't have anything on its own, so if it gets blown away by removal, it's over, so it seems a subtle effect.
The 2 effect allows you to bounce that monster and attack it again if it fights.
It's strong, but the presence of Tsukihana Dragon, which works as a figurine against level 5 or higher while bouncing with the opponent's monster without a battle, stands in the way.
The advantage here is that it is a removal that doesn't target, and it can be seen as a one-time combat destruction resistance regardless of the opponent's turn.
japan カンベイ
2018/10/31 9:46
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His Synchro Monster, his first Cyberse monster to appear in the same pack as his Cyberse tuner, Cyberse Synchron.
If he has another Link Monster on the field, it has the effect of protecting monsters other than himself from attack targets and effect targets, and the effect of bouncing the opponent's monsters that battled and attacking them one more time.
As you are familiar with this series, it does not grant resistance to itself, so it is a good idea to set up two or more monsters with similar effects, or place them on the link destination of 《Honeybot》.
The bounce effect in the second half is also powerful, and if you adopt it as a general-purpose S monster, you will find merit in this effect. At the same level 7S, there is a moon flower dragon that bounces monsters of level 5 or higher with Special Summon.
Overall, it's an excellent Cybers S monster that has synergy with Cybers and high specs as a general purpose.
japan マグママ
2018/10/21 0:15
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Accesscode Talker As long as you have Cybernet Codec and Ready Debugger at the beginning
EX zone transcode reciprocal link Firewall
Quantum diagram next to Firewall
If you have Cybers Synchron in your opening hand
Extra Accesscode Talker can also be arranged
Wicked is an unnecessary integrator and if he reuses Synchron
You can make a very strong board
However, the pure firepower and the ease of the process until it comes out will be the winner for Clock Dragon...
japan 闇を彷徨う彗星
2018/10/15 20:56
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I found the distortion of the world!
As long as there is a Link Monster, it has the same effect as Cyberse Clock Dragon, taking over all effects and attacks. This card itself has no resistance, so if you just stand still, it tends to be quickly removed by card effects.
Conversely, if you want to fight, it will bounce without question, so if you can resist it, you will be able to put together a solid lineup.
When you attack, you can bounce the opponent's monsters and then follow up, so it feels like Junk Archer. Since bounced cards do not return here, usability is higher here.
Unlike Moon Flower Dragon, it is not a card that puts pressure, but an interesting card that can be expected to breakthrough even though it is conservative.
Since the take over effect is good or bad, it is not necessarily effective, but if used well, it can still be an interesting card. Link Monster A card that can perform certain tasks with or without it.
japan ABYSS
2018/10/14 19:27
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His Synchro Monster in Cybers, who doesn't do life-threatening dialogue.
It has the same resistance effect as clock, bounce through battle, and continuous attack effect.
If it's just bounce, there's Tsukihana Dragon, but this one's strength is that it doesn't target.
It can be used for general purposes and has plenty of support, so I think it can be fully effective even with the original Cyber Deck.
japan とき
2018/10/13 15:27
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The beginning of dialogue by synchro...! !
A Synchro Cybers that has the effect of protecting other cards from being attacked/effected when a Link Monster is present, and the effect of returning the opponent's monster that battled back to the hand and attacking again. A dragon, but he's a Cyberse, so be careful not to use debris.
The effect of protecting other cards when Link is present makes it undeniable that this card will be targeted first. Synergy with 《Cyberse Synchron》seems subtle since Link Monster will be able to enter EX. However, since this monster is strong in battle, I would like to expect it to play a role in directing attacks towards us.
The favorite bounce effect has the same role as the moon flower dragon, but I want to make use of the fact that it doesn't target and can be used again after a turn. It is a card that can have a role as a general-purpose level 7 card.
japan 備長炭18
2018/09/30 19:47
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Ace Status that appeared in Synchro following Fusion. Here's what to expect from Xyz.
It is a general-purpose Level 7 Synchro, and if you have his Link Monster on your field, you cannot attack other monsters and cannot be targeted by effects. You can attack twice while bouncing.
As for resistance, it's the same as Clock Dragon, so if you line it up with his other Accesscode Talkers, you'll be able to form a strong lineup, but since there's no specified material and his Cybers tuner is still undetermined, it's not really worth it. . It would be easy to use it with Halifiber, but I would like to use it with pure Cybers if possible.
Evaluation points are omitted because the bounce effect is Grand Mall + α.
Compared to Clock Dragon, which takes LP with a single blow, he is less flashy, but as a single unit, he is an excellent class.
japan ネグゼロ
2018/09/30 18:28
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I'm going to become a needle toy anyway
japan カニ
2018/09/28 21:33
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It looks like Destoldo has begun his invasion of Cybersworld.
The bounce effect needs to be used through an attack, but in other words, it doesn't need to be targeted, so I think it's strong. (KONMAI)
Changing the subject, it's the one that records successive ace monsters, and it's not Firewall, it's Decode Talker.
japan ルイ
2018/09/25 18:37
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It says to call the tuner with the Harifiber.
Although the conditions are limited, the resistance grant is relatively large, and I am grateful that it protects other monsters greatly.
You're much more protective than the dragon who is said to be a shy dragon, aren't you?
Although an attack declaration is required, the bounce that does not specify the target is quite powerful and has continuous attacks.
Inflation is a scary thing because some people say it is subtle.
If you don't need to declare an attack, it's usually too strong, so it's natural.
Thanks to the Hari Fiber that pulls the tuner, it should be easy to grant resistance, so I don't think it's too much of a concern.
The illustration add and effects are perfect
japan シエスタ
2018/09/25 9:11
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The first known Cyber Su-Synchro. Since there is no specified material, you can aim to summon with various decks of his.
Similar to Clock and Magicians, effects that support Link will be more useful. However, since this card itself is defenseless outside of combat, I would like to support each other with links that add resistance, such as 《Honeybot》.
It has a bounce effect like Grandmall, and if it succeeds in activating the effect, it can continue to attack as it is, so both removal performance and striking power are high. It also has pseudo-combat resistance.
However, as it has already been said, when it comes to bounce at level 7S, there is the existence of Moon Flower Dragon.
Due to the compulsory effect, he can only deal with Special Summons, but since it can be activated during the opponent's main phase, it is necessary to intervene in battle. I don't know.
Differentiation is not difficult, but it is desirable to further differentiate by using it in combination with Link Monster.
It's not difficult in the current environment, and Khalifa's presence is pushing it even further. As an option, this will be enough.
japan ラーメン
2018/09/25 8:59
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He finally appeared, his first Cyberse Synchro Monster.
It has the usual ace status and the effect of bouncing the opponent who has battled and attacking it again, the same general-purpose ★7 Synchro has Tsukihana who can bounce without fighting, so it is easy to interfere before fighting. The card is inferior in that regard, but while that card is an effect that targets, this card is an effect that does not target, so it can be differentiated in that respect, and it is an advantage that cannot be ignored now that there are many people with target resistance.
And, although the bounce effect is only one time, you can attack one more time, so if you have a monster with a lower status, you can normally destroy it by battle. give me
Cyberse, but it can be said that it is a general-purpose synchro that can be expected to be adopted not only for cyber decks but also for a wide range of decks.
japan もも
2018/09/25 4:58
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If Moon Flower Dragon bounces during her Special Summon, Quantum can be differentiated in that it can attack again with a non-targeted bounce in Dameste, but the drawback is that it inserts an attack declaration.
Borreload S-Dragon claims her Link Monster in her GY, whereas Quantum requires her Link Monster on the field, I think it's an interesting contrast.
Depending on the compatibility with Link Monster, there is a possibility that it will change in the future, and it depends on the situation, but I think that it can be evaluated to a certain extent as a general-purpose level 7 synchro.
japan ヒコモン
2018/09/24 14:51
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General purpose level 7 Synchro Monster. It has a powerful bounce effect that doesn't target, but it effectively doubles as a moon flower dragon. This is where I want to use the target resistance and the part that does not become an attack target for Link Monster. Especially when combined with 《Honeybot》, it is possible to give each other target resistance and wish to bounce back in battle.
japan はわわ
2018/09/24 13:48
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Add resistance to Link Monster and bounce effect that requires combat
Hmm, I wish I could apply the effect of (1) to myself... Although the effect of (2) is somewhat narrower, there is a powerful rival called Tsukihanaryu who has control power.
That said, it's still a fairly good card for a general-purpose level 7S.

Decks with "Cyberse Quantum Dragon"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
SAVAGE STRIKE SAST-JP038 2018-10-13 SecretUltimateUltra

Ranking and View Num

Rating Score Rank 3,393 / 12,836 Cards
View Num 51,741

Others

Japanese card name サイバース・クアンタム・ドラゴン

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